Mathias Fuchs

Mathias Fuchs

Mathias Fuchs
Birth name Mathias Fuchs
Born Erlangen, Germany
Nationality Austrian
Field Art, Game Art, Ludic Interfaces
Training Technical University Vienna, Music Academy Vienna, (now University of Salford)
Movement Ludic Interfaces
Works postvinyl; Legible Ocean; PlastiCity.
Influenced by Iannis Xenakis, Brian Eno, Marcel Duchamp

Mathias Fuchs, (* October 20, 1956 in Erlangen/ Germany), studied computer science in Erlangen and Vienna (Vienna University of Technology), and composition in Vienna (Universität für Musik und darstellende Kunst Wien) and in Stockholm (EMS, Fylkingen). He holds degrees in Computer Science (Diplom Ingenieur), Electroacoustic Composition, and a PhD (Dr. phil).

Mathias Fuchs has been a university lecturer at University of Applied Arts Vienna, The University for Industrial Design in Linz, Universität für Musik und darstellende Kunst Wien, Sibelius Academy in Helsinki, the University of Salford in Greater Manchester, and at University of Potsdam.

Following a commissioned piece for "Synreal: The Unreal Modification",[1] a games exhibition organized by Institute for New Culture Technologies/t0, and curator Konrad Becker, Mathias Fuchs started working on, and increasingly focused on game art.

He has pioneered in the field of artistic use of games[2] and is a leading theoretician on Game Art and Games Studies. He is an artist, musician, media critic and currently Senior Lecturer at the University of Salford.

Contents

Work

During the last 3 decades he presented sound- and media-installations in Vienna, London, Mexico City, Tokyo, Helsinki, Stockholm, Norwich, Cairo. Commissioned work for ISEA94 and ISEA 2004, 2006, 2008, Ars Electronica, PSi #11, Futuresonic, EAST, Millennium Dome. Since 2004 Mathias Fuchs' work focuses on Creative Games for Museums, Urban Planning and Theatre Performances. Mathias Fuchs has developed game art performances and game art installations for SIGGRAPH, ISEA (Inter-Society for the Electronic Arts), Mediaterra, Resfest, and the Coded Cultures Festival. [3] Coded Cultures Festival.[4] He worked in collaboration with Roy Ascott, Steve Dixon, Olly Farshi, Werner Moebius, Paul Sermon and others.

Academic Activities

Mathias Fuchs started the first Masters Programme in "Creative Games" at the School of Art & Design at the University of Salford in Greater Manchester.

Creative Games is a discipline on the borderline of Games, Art, Critical Discourse. Main topics are:

Currently Mathias Fuchs leads a European programme development for a European Masters in Ludic Interfaces. "Ludic Interfaces" is the title of a European collaboration in creating a network of Academic Institutions and of world leading Media Centres to investigate, design and test publicly shared digital content.[5] The programme development is a joint project by the University of Potsdam, Universidad Politécnica de Valencia (Polytechnic University of Valencia), Universität für künstlerische und industrielle Gestaltung in Linz, and by the University of Salford. Since 2011 Mathias Fuchs holds a Visiting Professorship for "History of Media Culture" at the Univerrsity of Potsdam.

In 2010 Mathias Fuchs received his Doctor title for a PhD thesis on the meaning of sounds ("Sinn und Sound") by Humboldt University of Berlin.

Bibliography

Journals, Conference Papers, Articles in Magazines and Catalogues

References

  1. ^ Synreal 1998 was one of the first international art shows on game art. See also Konrad Becker in an interview with Mathias Jansson on "Interview: Konrad Becker on “Synreal: The Unreal Modification” (1998)". Gamescenes.org. 25 November 2009. http://www.gamescenes.org/2009/11/interview-konrad-becker-about-synreal-the-unreal-modification-1998.html. Retrieved 12 September 2010. 
  2. ^ Rönnau, Jens (2006). artgames - Analogien zwischen - Kunst und Spiel. pp. 337. KUNSTFORUM International Köln. 
  3. ^ Farshi, Olly (2005). Klangspiele. In: Kunst und Spiel, Bd. I. pp. 70. KUNSTFORUM International Köln. 
  4. ^ Russegger, Georg/ Tarasiewicz, Matthias / Wlodkowski, Michal (2009). Coded Cultures. Exploring Creative Ermergences. 5uper.net Vienna. ISBN 978-3-200-01532-6. 
  5. ^ An interview by Digital Arts and Architecture Lab with Mathias Fuchs can be found on "Unplugged heads 2.0 vom 09. März 2010". http://inm.de/index.cfm?siteid=190&CFID=3969946&CFTOKEN=5bbbde746c0b288f-653F9F40-A892-243B-D200A47407920729&jsessionid=80308ba15754$1E$2F$3. Retrieved 12 September 2010.  (German)

External links